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PostPosted: Sun Aug 28, 2016 10:26 pm 
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Location: NI
Hi Folks,
We will be running Tanoa Liberation Ops some nights (which nights ... See Homepage or below)
Please check the count down timer on the homepage (top left) to get more info when this will be.

Players are expected to work TOGETHER to complete objectives
Liberation info -> http://greuh-liberation.wikia.com/wiki/Getting_Started#

Map of Tanoa with Islands Numbered
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PostPosted: Mon Aug 29, 2016 12:06 pm 
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Location: NI
Sun 28/AUG/2016 20:00 BST

Objective #1: Capture a enough towns on Island #1 to give us enough room to build a FOB COMPLETED

Objective #2: Take First large town on Island #1 COMPLETED

Good first start, captured Area in Purple: 5 small towns and one Large Town

Progress After Day 1
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PostPosted: Tue Aug 30, 2016 6:42 am 
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Location: NI
Mon 29/AUG/2016 20:00 BST

Objective #1: Extend captured zone to the east of Island # 1 COMPLETED

Objective #2: Capture more prisoners to get Intel COMPLETED

Only 3 players ..... and a Night start made this difficult, we now have mortar support, number of captured vechs = 2

Progress After Day 2
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PostPosted: Tue Aug 30, 2016 6:57 am 
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Location: NI
Tue 30/AUG/2016 20:00 BST

Objective #1: Take the rest of Island #1 COMPLETED

Objective #2: Get a foot hold on Island #2 COMPLETED

Secondary Objective: N/A

Good turn out but sadly the AI on Tanoa bridges go full retard and do not cross correctly
Still after nearly 16 years and also making the bridges non destructable BIS cannot get
the fucking AI to cross bridges with out doing retarded shit eg order a crewman to get
out of the stuck vech .... he gets out then jumps off the bridge!!!!

Progress after day 3
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PostPosted: Thu Sep 01, 2016 7:05 am 
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Joined: Tue Feb 14, 2012 7:10 pm
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Location: NI
Wed 31/AUG/2016 20:00 BST

Objective #1: Build new FOB on Island #2 COMPLETED

Objective #2: Take more ground on Island #2 COMPLETED

Secondary Objective: N/A

Progress after day 4
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PostPosted: Sat Sep 03, 2016 10:03 am 
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Location: NI
Thurs 1/SEP/2016 20:00 BST

Objective #1: Advance along western coastline on Island #2 taking towns COMPLETED

Objective #2: N/A

Secondary Objective: N/A

Progress after day 5
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PostPosted: Sat Sep 03, 2016 10:07 am 
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Location: NI
Fri 2/SEP/2016 20:00 BST

Objective #1: Complete capture of all towns on Island #2 COMPLETED

Objective #2: Gain Foot hold on main Island #12 COMPLETED

Secondary Objective: Capture Port to unlock Scorcher FAILED

An interesting battle , one of "braver" members decided to use the amphibious Marshall
to sail from Island #1 to the main Island #12, sadly after his epic journey of 25minutes in the water
the vech lasted about 2 mins on the Island before being destroyed by an enemy AT soldier. A mobile respawn
was already in place between the Cocoa plant and the farm, after capture of 4 towns along the coast a FOB
container was air lifted into place and a new FOB C was built, we tried to capture the port on the North Eastern
Island but enamy forces were too many and we had to give up due to time constriants.

Progress after day 6
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PostPosted: Sat Sep 03, 2016 10:24 am 
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Location: NI
Sat 3/SEP/2016 18:00 BST

Objective #1: Capture of all towns surrounding main Airport COMPLETED

Objective #2: Capture Airport and carete a kick ass FOB there COMPLETED

Secondary Objective: Capture Port to unlock Scorcher COMPLETED

Progress after day 7
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PostPosted: Mon Sep 05, 2016 7:09 am 
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Joined: Tue Feb 14, 2012 7:10 pm
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Location: NI
Sun 4/SEP/2016 10:00 BST

Objective #1: Secure bridge to Island #3 COMPLETED

Objective #2: Create an FOB on Island #3 COMPLETED

Secondary Objective: N/A

Progress after day 7
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PostPosted: Wed Sep 07, 2016 8:24 am 
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Location: NI
Tue 6/SEP/2016 20:00 BST

Objective #1: Complete capture of Island #3 COMPLETED

Objective #2: Remove FOB Delta on Island #3 COMPLETED

Secondary Objective: N/A

Progress after day 8
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