|Converting 2D editor missions to 3DEN
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|Author:||John [ Sun Nov 13, 2016 9:13 am ]|
|Post subject:||Converting 2D editor missions to 3DEN|
Just a quick note regarding the conversion of old 2D editor missions into 3DEN.
If you try and import an old mission into 3DEN that doesn't have a "player" unit, the import will fail and break your mission.sqm with no backup. To add a player slot, you'll need to access the old editor. Press the editor button on the main menu as normal, select your map, then press Ctrl+O. This will load the 2D editor. Load your mission, add a player unit, then save. You should now be able to import into 3DEN successfully.
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